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Accordingly, we are increasing our 2004 growth expectations for the T.G.I.
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Friday's brand should still allow us to achieve our revenue guidance for the fiscal year of $70-$75 million, despite the loss of Crunch Toons brand revenues included in our original revenue estimates. "However, we believe that the stronger than expected sales performance to-date of the T.G.I. "The expenses mentioned above will negatively affect the second quarter's and the fiscal year's financial results," stated Thomas W. Friday's brand products continue to outperform expectations thanks to expanded distribution and consumption growth in the mass merchandiser, vending and convenience store channels." As an innovation-focused company, we plan to continue to pursue new product and brand ideas to stimulate growth. "High resolution character-shaped products represented true innovation for the category. "We are disappointed that the Crunch Toons brand was not successful," commented Eric J. The company estimates the after-tax cash impact to be approximately $0.6 million.
#Smash toons license#
The expenses cover approximately $1.1 million related to royalties under the license agreements, $0.3 million in inventories and capital equipment, and $0.4 million in estimated allowances to sell-off remaining distributor and retailer inventories. Poore Brothers expects to record expenses in the second quarter of approximately $1.8 million, or $1.1 million ($0.06 per diluted share) after taxes. Consumer Products, which will stop Poore Brothers' right to use the characters after September 30, 2004. In connection, Poore Brothers negotiated amendments to its license agreements with Warner Bros. The company decided to discontinue the brand since testing of different consumer marketing variables did not significantly improve sales. Friday's restaurants, has discontinued its Crunch Toons product line of salted snacks featuring Warner Bros. Someone wrote: All in all, Smash Toons is a very enjoyable game and its wet paint style will certainly make its mark.Poore Brothers Inc., the owners of T.G.I. The player’s little living blobs of paint are also as animated as can be, giving the player different, expressive faces whether they are moving or hitting a wall or being blown up.
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The unique pivoting mechanic is inventive and challenging and will give players something new to puzzle them. There are a good number of levels (with more on the way) and they all offer new and interesting challenges. Bombs, walls, bumpers, and gaps all stand in the way and bring a nice variety to the game. Some blobs can only be cleared by the right colored blob and some are more difficult to reach than others.Each level is rife with obstacles and traps that the player must avoid on their search for paint blobs. Some blobs can be cleared by just touching them, others have to be hit and manipulated in specific ways to be cleared. Each level is completed when the player has cleared all the paint blobs found in the level. When the player’s blobs come into contact with other paint blobs, those blobs are cleared from the level. By switching and pivoting the two blobs, the player can move the blobs in certain directions around each maze-like level in search of other paint blobs. Each one pivots around the other and by tapping on the screen, the player changes which blob is moving and which one is the pivot point. As surreal as this may sound, it all boils down to a well rounded puzzle game replete with some evenly balanced action.In Smash Toons players control two blobs of goo that are stuck together and move as one. The best way to understand it is to imagine two marbles, smothered in paint and stuck together by a wire, coming to life and going off together in search of globs of paint. Smash Toons is not a game that can be easily described or classified.
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